NBA 2K27 gives DLSS 5 a more faithful-looking game debut than feared, provided it’s running on the LeBron of GPUs

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Bit of an anticlimax, really. After months of (justified) revulsion and anti-anticipation over Nvidia DLSS 5’s AI rendering, it’s now available in a live game - license laden b-baller NBA 2K27 - and it looks... maybe not that bad?

This not-that-badness does come at an enormous cost to performance, and I’m still sceptical of how DLSS 5 will handle something more stylised than 2K27’s devotedly realistic depictions of varnished court floors and face-scanned athletes. But given how artistically botching and/or ridden with rendering errors the earlier previews have been, this specific implementation, in this specific game, is at least inoffensive in the looks department.

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