Impressions: Everlast Undying Tale

7MMO

Moderator
RuneScape. (Key provided for review)


I’ve been putting hours into Everlast: Undying Tale and it’s really itching that RuneScape scratch I’ve had for a good while now. And now I’m going to tell you about my feelings on the game.

Everlast is an MMO-lite currently in early access. Players have the option of joining servers with up to 100 players or going at it alone in the game’s solo mode, and you can guess which mode I decided to play pretty easy. Nothing personal to the online folks, but I don’t want to put heavy grind into the game only for a server to shut down in six months.

20261109082934_1.jpg


Everlast is one of those games that you kinda have to figure out what you’re going to do before you set out to do it. Because you have a limited inventory and pretty much any activity is going to fill it up pretty quick.

But if you’re familiar with RuneSape you’ll quickly get accustomed to Everlast. Going out with your net or pole and fishing up a ton of fish to cook them and store them for food. Mining a shit ton of copper to smelt into bars to make hundreds of pieces of armor and weapons to sell to merchants for gold to get stuff.

20261109080753_1.jpg


One thing that sets Everlast apart is the plethora of events going on. There are server-wide events to rebuild parts of the map including bridges, and there are mini-events that rotate and come back every once and while. There are timed events that require input from players and you don’t have to contribute a whole lot to get rewards.

Everything is skill-based, similar to RuneScape. You get experience in the activity and that raises your level and gets you access to new recipes and quests and stuff. Skilling nodes and events can be interacted with more directly or passively interacted with for slower progression.

20261104082917_1.jpg


I do like the breadth of skills currently in the game. There’s a whole skill revolving around this curse your character has and the curse itself dictates what access to spells and stuff your character has. You even have a skill that gets leveled by taking part in events and contributing to them.

But so far it is a fun game to just relax and grind away at while listening to a podcast or watching something on TV. Combat isn’t overly difficult but if you end up in a fight against multiple opponents you will get cut down pretty quickly. My only other real gripe with the game is that events will auto-complete your portion once you contribute a couple of items to them, and then disappear off the map even though the event is technically still going on and you can contribute to them until the timer runs out.

20261109074943_1.jpg
Check it out on Steam. I’m going to keep playing and writing my impressions as I continue playing.

Continue reading...
 

Latest posts

Forum statistics

Threads
10,116
Messages
10,116
Members
8
Latest member
Lilidala
Back
Top